Scourge

The ground game set in the Commanderverse.
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Wolfmire
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Joined: Tue Jul 23, 2019 9:02 pm

Scourge

Post by Wolfmire » Tue Jan 28, 2020 3:26 am

Anyone else feel the Scourge need more vehicles. they feel shorted, compared to the other factions they have way more options. UCM has it tanks and Infantry, Same for PHR though walkers instead of tanks. Resistance has where you either go heavy or light. And Shaltari have either walkers or skimmers. Scourge feel samey. Alot
I hope we get to the point that we surpass at least WarHammer Fantasy. It might knock some sense into GW then... MIGHT

Nobody
Posts: 23
Joined: Sat Jun 15, 2019 1:04 pm

Re: Scourge

Post by Nobody » Tue Jan 28, 2020 5:30 am

Scourge has walkers and skimmers too. The only slot where they don't really have an option is for the heavy slots, where it's just a choice between two skimmers. Everywhere else it's a choice between walkers and skimmers and/or flyers.

That being said, Scourge do seem to have less individual units (25 non-transport/non-critter) options than the rest of the armies (ex: UCM has 31, PHR has 32 I think?) so maybe they could use a couple more options.

Mr.prowler
Posts: 39
Joined: Fri Jun 28, 2019 1:53 am

Re: Scourge

Post by Mr.prowler » Thu Jan 30, 2020 1:44 am

I would like to see a couple more vehicle variants, maybe a hunter with shard cannons for example.

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Thunderboy
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Re: Scourge

Post by Thunderboy » Fri Feb 07, 2020 9:27 am

There's plenty in the pipeline... More options are always fun.
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Mr.prowler
Posts: 39
Joined: Fri Jun 28, 2019 1:53 am

Re: Scourge

Post by Mr.prowler » Wed Feb 12, 2020 11:16 pm

They sure are! I've also got to thank Wolfmire for bringing up the (Minor/maybe not so minor) lack of scourge units. I've felt like the scourge were a bit more limited in what we could do for a while...

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